Revscriptsys
Last updated
Last updated
local annoyPlayers = GlobalEvent("annoy players")
annoyPlayer:interval(100) -- executes onThink every 100 milliseconds
function annoyPlayers.onThink(interval)
Game.broadcastMessage("...")
return true
end
annoyPlayers:register()local recordEvent = GlobalEvent("new record")
recordEvent:type("record")
function recordEvent.onRecord(current, old)
Game.broadcastMessage("New player record: " .. current)
return true
end
recordEvent:register()