📓
TFS Guide
  • Preface
  • Progress
  • Unique TFS Concepts
  • Interface - Actions
    • Registration
    • Scripting
    • Revscriptsys
  • Interface - Chatchannels
    • Registration
    • Scripting
  • Interface - Creaturescripts
    • Registration
    • Scripting
    • Revscriptsys
  • Interface - Events
    • Registration
    • Scripting
  • Interface - Globalevents
    • Registration
    • Scripting
    • Revscriptsys
  • Interface - Monster
    • Registration
    • Scripting
    • Revscriptsys
  • Interface - Movements
    • Registration
    • Scripting
    • Revscriptsys
  • Interface - NPC
    • Registration
    • Scripting
  • Interface - Spells
    • Registration
    • Scripting
  • Interface - Talkactions
    • Registration
    • Scripting
  • Interface - Weapons
    • Registration
    • Scripting
  • Source Editing
    • Creating new events
    • Creating new Lua functions
  • Function Documentation
    • Game
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  • Cylinder
  • Thing

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Unique TFS Concepts

Cylinder

A cylinder is defined as any sort of container which can contain items inside of it.

List of what can be defined as a cylinder:

  • Container

  • Tile

  • Inventory slots

Thing

Although not a class, a thing generally encapsulates any unique thing such as an item or creature in the game which is able to be manipulated.

List of what can be defined as a thing:

  • Players

  • Monsters

  • NPCs

  • Items

  • Tiles

  • Containers

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Last updated 5 years ago

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